StereoEffect.js 1.3 KB

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  1. console.warn( "THREE.StereoEffect: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation." );
  2. THREE.StereoEffect = function ( renderer ) {
  3. var _stereo = new THREE.StereoCamera();
  4. _stereo.aspect = 0.5;
  5. var size = new THREE.Vector2();
  6. this.setEyeSeparation = function ( eyeSep ) {
  7. _stereo.eyeSep = eyeSep;
  8. };
  9. this.setSize = function ( width, height ) {
  10. renderer.setSize( width, height );
  11. };
  12. this.render = function ( scene, camera ) {
  13. scene.updateMatrixWorld();
  14. if ( camera.parent === null ) camera.updateMatrixWorld();
  15. _stereo.update( camera );
  16. renderer.getSize( size );
  17. if ( renderer.autoClear ) renderer.clear();
  18. renderer.setScissorTest( true );
  19. renderer.setScissor( 0, 0, size.width / 2, size.height );
  20. renderer.setViewport( 0, 0, size.width / 2, size.height );
  21. renderer.render( scene, _stereo.cameraL );
  22. renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
  23. renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
  24. renderer.render( scene, _stereo.cameraR );
  25. renderer.setScissorTest( false );
  26. };
  27. };